Computing with Digital Media
(MSc) Computing with Digital Media
Entry for 2021
FHEQ level
This course is set at Level 7 (Masters) in the national Framework for Higher Education Qualifications.
Course Aims
The MSc Multimedia Applications and Virtual Environments programme provides a one-year specialist course for very able graduates with a technical background. The programme aims to educate students in building distributed multimedia applications, computer generated animations and virtual environments, emphasising the need to adopt a human centred approach.
The objectives are:
(i) to give each student a firm grounding in the fundamentals of the underpinning technologies in graphics, distributed systems and multimedia
(ii) to teach students about the principled design of effective media for entertainment, communication, training and education
(iii) to provide each student with experience in the generation of animations, virtual environments and multimedia applications, allowing the expression of creativity
(iv) to provide each student with a portfolio of their own completed work at the end of the programme
This degree covers both the fundamentals of digital systems and software development, together with the creation of the media content necessary for the implementation of multimedia systems.
The Masters programme provides the experience and qualifications necessary to work in many multimedia and digital systems industries, and previous graduates from this programme have gone on to work for a broad range of companies in areas including game and web design, specialist learning environments, animation and software design. Additionally this Masters programme is an ideal springboard for further research, a path which several of our graduates have followed.
Course learning outcomes
Demonstrate knowledge and understanding of the concepts, principles and theories of Digital Media Computing.
Demonstrate knowledge and understanding of the current issues involved with development and deployment of multimedia system.
Analyse and solve problems related to their expertise in Digital Media systems.
Demonstrate their ability to extend their basic knowledge to encompass new principles and practice.
Demonstrate their computing, technical and theoretical skills by developing a substantial interactive Digital Media Application.
Plan, conduct and report on the development of a Digital Media Application.
Engage in independent research.
Effectively communicate the results of study and research.
Full-time course composition
Year | Term | Status | Module | Credits | FHEQ level |
---|---|---|---|---|---|
1 | Autumn Semester | Core | Human-Computer Interaction (803G5) | 15 | 7 |
Core | Video Production Techniques (974G5) | 15 | 7 | ||
Core | Visual Effects (973G5) | 15 | 7 | ||
Option | Programming for 3D (G6080) | 15 | 6 | ||
Programming through Python (823G5) | 15 | 7 | |||
Spring Semester | Core | 3D Modelling and Animation (972G5) | 15 | 7 | |
Core | Live Video Production (953G5) | 15 | 7 | ||
Core | Mobile 3D Applications (920G5) | 15 | 7 | ||
Option | Entrepreneurship (977G5) | 15 | 7 | ||
Technology-Enhanced Learning Environments (808G5) | 15 | 7 |
Part-time course composition
Year | Term | Status | Module | Credits | FHEQ level |
---|---|---|---|---|---|
1 | Autumn Semester | Core | Video Production Techniques (974G5) | 15 | 7 |
Option | Programming for 3D (G6080) | 15 | 6 | ||
Programming through Python (823G5) | 15 | 7 | |||
Spring Semester | Core | 3D Modelling and Animation (972G5) | 15 | 7 | |
Core | Live Video Production (953G5) | 15 | 7 | ||
Year | Term | Status | Module | Credits | FHEQ level |
2 | Autumn Semester | Core | Human-Computer Interaction (803G5) | 15 | 7 |
Core | Visual Effects (973G5) | 15 | 7 | ||
Spring Semester | Core | Mobile 3D Applications (920G5) | 15 | 7 | |
Option | Entrepreneurship (977G5) | 15 | 7 | ||
Technology-Enhanced Learning Environments (808G5) | 15 | 7 |
Please note that the 5XÉçÇøÊÓƵ will use all reasonable endeavours to deliver courses and modules in accordance with the descriptions set out here. However, the 5XÉçÇøÊÓƵ keeps its courses and modules under review with the aim of enhancing quality. Some changes may therefore be made to the form or content of courses or modules shown as part of the normal process of curriculum management.
The 5XÉçÇøÊÓƵ reserves the right to make changes to the contents or methods of delivery of, or to discontinue, merge or combine modules, if such action is reasonably considered necessary by the 5XÉçÇøÊÓƵ. If there are not sufficient student numbers to make a module viable, the 5XÉçÇøÊÓƵ reserves the right to cancel such a module. If the 5XÉçÇøÊÓƵ withdraws or discontinues a module, it will use its reasonable endeavours to provide a suitable alternative module.